Screen Space God Rays
Enhance your Unity projects effortlessly with Screen Space God Rays. This asset offers top-notch pseudo-volumetric lighting for 2D, 3D and VR, prioritizing resource efficiency and aesthetics. Crafted by developers for developers!
SSGR is used in our upcoming 2D narrative adventure Misgiven.
Features
- Variable softening of light rays
- Optional custom shader based light sources
- Artifact reduction options
- No limitations on count or position
- Scalable across multiple platforms
- VR support (Multi Pass + Single Pass Instanced)
Requirements
- Unity 2021.3 LTS or above
- URP 10.0 or above
Limitations
- Interacts only with objects that are visible.
- Doesn't support semi-transparent surfaces, it's either pass or block.
Notes about the SSGR WebGL Demo
- After the demo starts, it will take some additional seconds to load the level.
- This is a WebGL build, which will perform worse than a native version.
- Unity quality settings are different due to Unity limitations in WebGL.
License
- Buyer is allowed to download, use, modify, promote, publicly perform or display, distribute or transmit the content for personal, promotional, and/or commercial purposes.
- Sublicensing, distributing or re-selling this product in its raw asset form is prohibited.
- License applies to a single entity (sole developer or company and its employees). Contractors are required to have their own, separate license.
Support: Quickstart Tutorial | Public Wiki | Issue Tracker | Discord | Email
Status | Released |
Category | Tool |
Platforms | HTML5 |
Rating | Rated 5.0 out of 5 stars (2 total ratings) |
Author | Symmetry Break Studio |
Made with | Unity |
Tags | 2d-lighting, asset, godray, lighting, Shaders, Unity, vfx |
Average session | A few seconds |
Languages | English |
Links | Support |
Purchase
Buy Now$30.00 USD or more
In order to download this tool you must purchase it at or above the minimum price of $30 USD. You will get access to the following files:
SSGR v1.0.1 10 MB
SSGR v1.0.0 4 MB